I wasted so much time playing that before starting to play the other ones and its a waste of time no matter how many t34s you make they will lose to 4 panthers so if you like team games play 3v3 people there take the game more srsly as well so its more fun. I spam Soviets and if you want to not rage remove the 4v4 button from queue just. Ask lots of questions and always try to be improving. You are going to make a lot of mistakes and fail to understand what you are losing to and why. Make sure to make heavy use of Sandbags, mines, ZiS Barrages, Mortar Flares and Smoke, and other abilities to slowly force the opponent back. (Your mines will engine crit vehicles regardless of health) Retreat your own tanks and kill it from range. (A slow tank is easy pickings for AT Guns and SU-85s who now outrange and outspeed it) AT Snares require the vehicle fall below 75% HP for the engine crit to apply, so hit the tank with a 160 damage weapon (Tanks, SU-85, AT Gun) first and then snare it. (You outrange them, so you can pick them apart otherwise) Its super important that you know how to use your Conscript AT Grenades to snare enemy vehicles and deny their movespeed. Try and learn common tank paths and put them in the way.Īt some point you are going to get dove by Axis Tanks. Place them as far forward as you think is safe. You should always try to have Engineers planting mines. Soviets have great mines and very few munitions sinks. If you want tanks I'd look for doctrinal ones here. The T-34 is a little suspect in 4v4, but 1 can work to scare off infantry. They work best at close range, (~50 range from the enemy squad) but can work well at longer ranges as well. Katushas can start slowly wiping squads away. It can also self spot with focused sight, just don't make it easy to dive it. SU-85s outrange all of the stock Axis tanks and have enough penetration to get through the front of the Big Cats. Lategame you want to start adding in SU-85 Tank Destroyers and 1-2 Katusha. Try and keep everything alive and get into lategame. Make sure you get the 7 man conscript upgrade. Offensively you want to try and push support weapons off with your ZiS and Mortar, or else push with the Cons/T-70. If you can afford a cache, it will help your team a fair bit. Midgame the T-70 becomes a good option to harass if your micro is good, and a chance to start practicing your vehicle control if it isn't. Pick up Medics and Conscript Grenades when you have time, then add a second Engineer team and ZiS AT Guns(2) to counter vehicles. Your team needs to try and push Axis off at least one of the fuels, and at that stage your support weapons are your best bet. Your opening build order should be Conscript -> Maxim -> Conscript -> Conscript -> Mortar. Guides: Official Beginners Guide - Steam guides - COH2.ORG guides - Micro Tips & Tricks SeriesĬustom Hotkeys scripts and windowed borderless Replay Files: How to Watch CoH3 Replay Files - How to Watch CoH3 Replays Without FOW.Beginner's Guide to CoH3 Skirmish/Multiplayer (1) (2).Official CoH3 Bootcamp Series: Beginner Guide, Intermediate Guide, Advanced Guide.Also be respectful and maintain reddiquette with regards to voting. Keep game related historical debates military in nature. Only link your own content if you're a participating member of the community. Any memes or 'reaction' posts must either feature game content and/or a decent level of creative input referring to the game - example. either use a flair tag or mention it in the title. Tag which game in the series you are talking about. Company of Heroes is a highly acclaimed real-time strategy series it uses tactical gameplay and engaging aesthetics to create dramatic Second World War battlefields.Ĭome here for the latest news and conversations about all games in the series.
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